v0.4 - Third Boss
Hex Bar » Devlog
The main content here is the addition of 3rd boss, after which game loops into stage 3 with completely random enemies as a temporary solution.
Among other changes there is a score system simplification unifying the boss spawns,
Meaning that boss portals will now appear every X500 score, and every stage lasts ~500 score depending on your choice to finish extra enemies.
Minor bug fixes.
Files
Rapid_Dave_export.zip Play in browser
8 days ago
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Hex Bar
roguelike featuring Rapid Dave
Status | In development |
Author | dompsz |
Genre | Action, Survival |
Tags | 2D, Godot, Pixel Art, Roguelike, Singleplayer |
Languages | English |
More posts
- v0.5.1 - chaos update2 days ago
- v0.5 - Lobby and progression system3 days ago
- v0.3.4 - UI Rework10 days ago
- v0.3.3 - stage 312 days ago
- v0.3.2 - more perks & 2nd boss16 days ago
- v0.3.1 - Chaotic mods18 days ago
- v0.3 - Perk system rework19 days ago
- v0.2 release21 days ago
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