v0.6.1 - Controller & QoL
Hex Bar » Devlog
Features:
- Added full controller support
- Added joystick sensitivity setting
- Updated to Godot 4.4 which brings some optimization
- Minor bug fixes
Quality of Life:
- you can now right click skill tree nodes to upgrade instantly
- secondary weapons can be cycled in the UI infinitely
Note:
Altho the controller support is implemented i realize that the controls are not explained anywhere so for now i will just list them here:
- Left Joystick - movement
- Right Joystick - cursor
- L1 - auto shoot
- L2 - dash
- R1 - secondary weapon
- R2 - shoot
- Square/X - interact(E)
- Cross/A - Left Click
- Circle/B - Right Click
The middle buttons start/settings or whatever they are called function as escape and tab.
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Hex Bar
roguelike featuring Rapid Dave
Status | In development |
Author | dompsz |
Genre | Action, Survival |
Tags | 2D, Godot, Pixel Art, Roguelike, Singleplayer |
Languages | English |
More posts
- v0.6.2 - Controller update26 days ago
- v0.6 - sound and secondary weaponsOct 30, 2024
- v0.5.1 - chaos updateJun 24, 2024
- v0.5 - Lobby and progression systemJun 23, 2024
- v0.4 - Third BossJun 17, 2024
- v0.3.4 - UI ReworkJun 16, 2024
- v0.3.3 - stage 3Jun 13, 2024
- v0.3.2 - more perks & 2nd bossJun 10, 2024
- v0.3.1 - Chaotic modsJun 07, 2024
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