v0.6.3 - refactors


So yeah i have refactored most of the game systems to be easily extensible in the future and/or more optimized


Optimization!

The game used to drop to 0 fps on my old potato laptop in rough cases, now the lowest i have seen is 40 so thats pretty massive

Changes

A bit of gameplay had  to be changed to accomodate new systems.

- some perks were changed to fit future systems better

- the skill tree got adjusted (only the perk trees if i recall correctly)

- the stats ui might suffer a bit quality right now. i didnt update it because i plan on doing a completely new one

Plans

- new perk system allows adding inventory mechanics

- i have a few perks and mechanics that im planning to implement but it all just takes time

Accesibility

- new setting for enlargind your cursor


Also im working on a new project... 👀

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